I sent Dave an email listing the issues and told him if he wanted to recompile the bgls, etc with the P3D SDK, I would be happy to work with him to see if we could make this truly P3D compliant. Even at an altitude of 1,000 feet the photoscenery looked blurry (I use Megascenery so I am familiar with some of the limitations of photoscenery but this is in a different dimension). We have a timeshare in Cancun so I am very familar with the beach hotel layouts. I have tried a few video driver setting modifications but no increase in frames. With MMUN, my frame rate was between 5 and 10 and quite jerky. For comparison's sake, with FSDT LAX or LAS I get in the low 20's for frame rate and smooth running. So yesterday, I installed it and was quite disappointed in several areas. He was nice enough to email me a link to download the package to see how it performed. A few days ago I emailed David King and asked if his MMUN scenery was compatible with P3D v4.
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